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Mod Details

The Groundbreaker

Provided by steamcard.me
Size:
9.16 MB
Type:
Class:
Date:
02/28/13
Version:
1.4
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The average rating of 100% is based on 12 votes
100%

(12 Thumbs up vs 0 Thumbs Down)
Description
This is a weapon mod which replaces the Stickybomb Launcher (NEW!), Scottish Resistance or the Sticky Jumper, including the corresponding stickybombs. The models have LODs and includes
backpack icons.

When replacing the Stickybomb Launcher, all botkiller and festive versions are also replaced using custom attachment models. The Australium version is also replaced.

Installation Instructions

The zip file contains a number of .vpk files named in the following format:

tf2_mod__name_of_thing_modded__name_of_mod.vpk

Place those with the names of the item(s) you wish to replace inside your tf\custom folder, the default locations are:

32 bit Windows
C:\Program Files\Steam\steamapps\common\team fortress 2\tf\custom

64 bit Windows
C:\Program Files x86\Steam\steamapps\common\team fortress 2\tf\custom

Installing alternative colourscheme

The zip file contains a vpk "tf2_mod__groundbreaker_grey_texture.vpk" which contains an
alternative grey colourscheme. To use it, install this vpk in addition to the mod version vpk,
and the alternative colourscheme will be used instead of the red/blue default. The backpack
icons are currently not changed by this.

Uninstallation
To remove the mod delete the appropriate [name].vpk file and the [name].vpk.sound.cache file.

Note About Conflicts
If you have multiple vpk files which are used to mod the same files (e.g. 2 mods for the same weapon model) then the vpk which is first alphabetically will be the one used by the game. Be sure to remove vpk files when switching between mods to avoid issues like this.

This weapon is in the Steam Workshop.
Changelog
07 December 2013 - 1.4
- Updated materials to include killstreak sheen parameters.
- Updated Stickybomb Launcher model to the current skin settings (should fix any botkiller teamcolour issues).
- Added Australium version to Stickybomb Launcher version.

28 September 2013 - 1.3
- Added "tf2_mod__groundbreaker_grey_texture.vpk" that changes the colourscheme to a neutral grey.
- Install it in addition to the mod version you want to use to alter it.

22 July 2013 - 1.2
- Added a version for the stock Stickybomb Launcher

01 May 2013 - 1.1
- Repacked into .vpk files

28 February 2013 - 1.0
- Initial Release
User Comments
Posted On: 02/18/14
Also if you ask the other launchers work fine, but I don't use them.
Posted On: 02/18/14
Yeah, all of those work except the viewmodel. The icons work, the world models from other players and icons. Just not the viewmodel
Posted On: 02/18/14
Huh. When you say the world model is fine, is it visible in ALL of these places: on other players in game, on you when taunting, the 3D hud picture, the loadout screen? Is the backpack icon replaced correctly (you should see them in the loadout screen)?
Posted On: 02/18/14
I made sure it didn't have any conflicting mods. And it does this on all servers. And it doesn't matter what botkiller it is, it doesn't work. Botkiller or not. The view model doesn't work but the world model is completely fine.
Posted On: 02/17/14
That sounds like a mod conflict, since it all seems to be working fine. Do you have any other mods installed that alter the Stickybomb Launcher? If you do, temporarily remove them and see if it clears up. If not, is this an issue with the stock launcher, or one of the botkiller versions? Is it always like this or only on certain servers?
Posted On: 02/17/14
It's not working for the stickybomb launcher. The world model is fine, but the view model is effed up. It's showing the groundbreaker on world model, but view model it shows a normal sticky. Please tell me how to fix this.
Posted On: 12/06/13
Updated to bring it in line with the Two Cities update additions. Some of those changes might have been what caused the blue skin to not work on some botkillers.
Posted On: 12/06/13
Thanks for still supporting this skin and making a gray scheme, for some reason strange stick launchers don't use the blue skins, which was really annoying. Now to re-install ^ ^
Posted On: 09/28/13
I hadn't planned on it since the tools this was originally inspired by generally come in bright colours, and that was a nice way of staying in theme and differentiating from other models.

However since it's pretty simple to do I've added a vpk that you can install in addition to whichever mod version you choose that will override the red/blue texture with grey ones. It doesn't change the backpack icons at the moment since that would require a lot of tedious work. I'll try and get some pictures up of the alternative version soon.
Posted On: 09/28/13
Any plans on a non-team colored version? Like just grey or brown would be cool for the stock launcher.
Posted On: 07/23/13
Thanks! There are few good reskins of the Sticky Launcher, and this is probably the best
Posted On: 07/21/13
Done, with custom festive and botkiller versions.

There wasn't one for it before because for a long time the Stickybomb Launcher was setup in a way that made team-coloured mods impossible, but it seems that got changed at some point.
Posted On: 07/19/13
Make a stickybomb launcher version please?
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